# Live-Ops Dashboard

<Columns>
<Card title="Real-time Overview">
<Stat label="Players Online" value="247,832" change="+3.2% vs 1hr ago" tone="success" icon="users" />
<Stat label="DAU" value="1.2M" change="+1.8% WoW" tone="info" icon="calendar" />
<Stat label="MAU" value="8.7M" change="+0.9% MoM" tone="info" icon="calendar" />
<Stat label="Revenue Today" value="$487,200" change="+12% vs yesterday" tone="success" icon="chart-line" />
<Stat label="ARPDAU" value="$0.41" change="+$0.03 vs 7d avg" tone="neutral" icon="chart-line" />
</Card>

<Card title="Session Length (14d)">
<Chart type="line" x="Date" y="Minutes">
| Date | Avg Session |
|---|---|
| 2024-01-01 | 28.4 |
| 2024-01-02 | 29.1 |
| 2024-01-03 | 27.8 |
| 2024-01-04 | 30.2 |
| 2024-01-05 | 31.5 |
| 2024-01-06 | 33.8 |
| 2024-01-07 | 32.1 |
| 2024-01-08 | 29.7 |
| 2024-01-09 | 28.9 |
| 2024-01-10 | 30.4 |
| 2024-01-11 | 31.2 |
| 2024-01-12 | 32.6 |
| 2024-01-13 | 34.1 |
| 2024-01-14 | 33.3 |
</Chart>
</Card>
</Columns>

<Columns>
<Card title="Top Selling Items (7d)">
<Chart type="bar" x="Item" y="Units Sold">
| Item | Units Sold |
|---|---|
| Battle Pass S9 | 42,300 |
| Crimson Skin Pack | 28,750 |
| XP Boost 30d | 19,200 |
| Ember Sword | 15,600 |
| Gold Crate Key | 12,450 |
| Seasonal Emote | 9,800 |
</Chart>
</Card>

<Card title="Server Regions & Health">
<Select label="Focus Region" name="region-focus" placeholder="Select a region to drill down" options="Global (all) | NA-East | NA-West | EU-Central | EU-West | APAC-Singapore | APAC-Tokyo | SA-São Paulo" value="Global (all)" />
<Table>
| Region | Players | CPU % | Memory % | Latency (ms) | Status |
|---|---|---|---|---|---|
| NA-East | 68,200 | 42% | 58% | 28 | <Badge tone="success">Healthy</Badge> |
| NA-West | 54,100 | 38% | 52% | 31 | <Badge tone="success">Healthy</Badge> |
| EU-Central | 72,400 | 45% | 61% | 24 | <Badge tone="success">Healthy</Badge> |
| EU-West | 31,800 | 33% | 48% | 26 | <Badge tone="success">Healthy</Badge> |
| APAC-Singapore | 14,200 | 52% | 67% | 41 | <Badge tone="warning">Warm</Badge> |
| APAC-Tokyo | 5,900 | 29% | 41% | 38 | <Badge tone="success">Healthy</Badge> |
| SA-São Paulo | 1,232 | 61% | 73% | 67 | <Badge tone="danger">Hot</Badge> |
</Table>
</Card>
</Columns>

<Columns>
<Card title="Crash Rate by App Version">
<Chart type="bar" x="Version" y="Crash Rate %">
| Version | Crash Rate % |
|---|---|
| 3.2.1 | 0.12% |
| 3.2.0 | 0.34% |
| 3.1.5 | 0.08% |
| 3.1.4 | 0.41% |
| 3.1.3 | 0.67% |
| 3.0.9 | 1.23% |
</Chart>
</Card>

<Card title="Live Events">
<Tabs>
<Tab title="Running Now (3)">
<Details title="Winter Festival 2024 — Ends Jan 20" open="true">
**Type:** Seasonal | **Participants:** 892,400 | **Revenue:** $1.2M
<Progress value="72" max="100" label="Event Progress" tone="info" />
</Details>
<Details title="Double XP Weekend — Ends in 14h">
**Type:** Boost | **Participants:** 1.1M | **Retention Lift:** +8.4%
</Details>
<Details title="Community Tournament — Finals in 3h">
**Type:** Competitive | **Viewers:** 47,300 | **Prize Pool:** $50,000
</Details>
</Tab>
<Tab title="Upcoming (2)">
<Details title="Lunar New Year Event — Starts Jan 25" open="true">
**Type:** Seasonal | **Est. Reach:** 2.1M | **New Skins:** 12
</Details>
<Details title="Valentine's Mini-Event — Starts Feb 10">
**Type:** Social | **Est. Reach:** 1.4M | **New Items:** 6
</Details>
</Tab>
</Tabs>
</Card>
</Columns>

<Columns>
<Card title="Moderation Queue">
<Stat label="Player Reports" value="347" change="23 new in last hour" tone="warning" icon="flag" />
<Stat label="Ban Appeals" value="89" change="12 escalated" tone="danger" icon="gavel" />
<Button variant="secondary" size="small">Review Reports</Button>
<Button variant="secondary" size="small">Review Appeals</Button>
</Card>

<Card title="In-Game Currency Inflation (30d)">
<Chart type="line" x="Date" y="Gold per USD (black market)">
| Date | Gold/USD |
|---|---|
| 2024-01-01 | 1,250 |
| 2024-01-04 | 1,280 |
| 2024-01-07 | 1,310 |
| 2024-01-10 | 1,295 |
| 2024-01-13 | 1,340 |
| 2024-01-14 | 1,365 |
</Chart>
<Callout tone="warning" title="Inflation Alert">Black market rate up 9.2% this month. Consider sink adjustments.</Callout>
</Card>
</Columns>

<Card title="Running Experiments">
<Columns>
<Card title="Exp #1: Daily Login Reward Redesign" subtitle="Variant B (streak-based) vs Control">
<Stat label="Retention D1" value="+2.4%" tone="success" />
<Stat label="Retention D7" value="+1.1%" tone="success" />
<Stat label="ARPDAU" value="+$0.02" tone="info" />
<Stat label="Statistical Significance" value="96%" tone="success" />
<Progress value="85" max="100" label="Experiment Progress" tone="success" />
<Badge tone="success">Winner: Variant B — Ready to ship</Badge>
</Card>

<Card title="Exp #2: Battle Pass Price Elasticity" subtitle="$9.99 vs $12.99 vs $14.99">
<Stat label="Conversion Rate" value="-4.2% at $14.99" tone="danger" />
<Stat label="Revenue per Payer" value="+18% at $14.99" tone="success" />
<Stat label="Net Revenue Impact" value="+3.1% at $12.99" tone="success" />
<Stat label="Statistical Significance" value="89%" tone="warning" />
<Progress value="62" max="100" label="Experiment Progress" tone="info" />
<Badge tone="warning">Running — 9 days remaining</Badge>
</Card>
</Columns>
</Card>

<Columns>
<Card title="Draft Patch Notes" subtitle="v3.2.2 — Target: Jan 18">
<Form name="patch-notes-draft">
<TextArea label="Patch Notes (Markdown)" name="patch-notes" rows="12" placeholder="## v3.2.2 — January 18, 2024

### 🎮 Gameplay
- Fixed desync issue on NA-West servers during high population
- Adjusted Ember Sword damage: 245 → 230
- Winter Festival rewards now scale with player level

### 🐛 Bug Fixes
- Crash on login for iOS 17.2 devices (v3.2.1 regression)
- Gold duplication exploit patched (CVE-2024-GAME-001)
- Tournament bracket rendering fix

### ⚖️ Balance
- Crimson Skin Pack drop rate: 0.8% → 1.0%
- XP Boost duration: 30d → 35d (compensation)

### 🔧 Technical
- Server tick rate optimization (NA-East, EU-Central)
- Memory leak fix in matchmaking service" hint="Use Markdown. Changes auto-save." />
<Columns>
<Button variant="primary">Save Draft</Button>
<Button variant="secondary">Preview</Button>
<Button variant="tertiary">Discard</Button>
</Columns>
</Form>
</Card>

<Card title="Ship Hotfix" subtitle="Emergency deploy to production">
<Callout tone="danger" title="Hotfix Deployment">This will push to all regions immediately. Ensure QA sign-off.</Callout>
<Form name="hotfix-deploy">
<Input label="Hotfix ID" name="hotfix-id" placeholder="HF-2024-0042" required="true" />
<Input label="Git Tag / Commit" name="git-ref" placeholder="v3.2.1-hotfix.3" required="true" />
<Select label="Target Regions" name="hotfix-regions" options="All Regions | NA-East | NA-West | EU-Central | EU-West | APAC-Singapore | APAC-Tokyo | SA-São Paulo" value="All Regions" required="true" />
<Checkboxes label="Confirmations" name="hotfix-confirm" options="QA sign-off complete | Rollback plan documented | On-call engineer notified | Player comms drafted" required="true" />
<Radio label="Deploy Strategy" name="deploy-strategy" options="Rolling (5% per 10min) | Canary (1% → 25% → 100%) | Immediate (all at once)" value="Rolling (5% per 10min)" required="true" />
<Columns>
<Button variant="danger" ask="true">Deploy Hotfix</Button>
<Button variant="tertiary">Cancel</Button>
</Columns>
</Form>
</Card>
</Columns>

<FollowUps>
- Drill into SA-São Paulo server health
- Review top 10 crash stacks for v3.2.0
- Approve Variant B for login rewards experiment
- Schedule currency sink adjustment for next patch
</FollowUps>